

We build WORLDS

• Onset digital scans used to plan out all shots before Production shoot
• Hundreds of shots rendered in 4k from a single environment
• Environments can be explored as an interactive level, using the exact same assets
• Procedural systems used to create majority of digital assets
• Time based asset workflow – one publish covers multiple variations of an asset and how it degrades over time
• Asset season system, turn off rain,
snow and autumn leaves in a few clicks
High quality Real-Time Environments

• Onset digital scans used to plan out all shots before Production shoot
• 100+ shots rendered in 4k from a single environment
• Environment can be explored as an interactive level, using the exact same assets
• Procedural system used to create trees, plants, leaves, pathways and infection
• Time based asset workflow – one publish covers multiple variations of an asset and how it degrades over time
• Asset season system, turn off rain,
snow and autumn leaves in a few clicks